Since an entity's own weapons can shoot through it I thought of an interesting idea that I'm sure people have done before but doesn't seem anyone has talked about.
In this case we have several of the same Primary + Secondary Combo each with different effects and their output barrels right behind each other. The idea here is we could stack multiple rounds firing so that they all hit the same point. now this limits damage over a wide area a lot but concentrate it into a deadly chain of fire all slamming into the same block likely destroying it outright. Depending on how it is used it could lead to blowing away a large chunk of armor and systems in one shot and reducing the amount of power needed to do so at the same time.
Any ideas?
In this case we have several of the same Primary + Secondary Combo each with different effects and their output barrels right behind each other. The idea here is we could stack multiple rounds firing so that they all hit the same point. now this limits damage over a wide area a lot but concentrate it into a deadly chain of fire all slamming into the same block likely destroying it outright. Depending on how it is used it could lead to blowing away a large chunk of armor and systems in one shot and reducing the amount of power needed to do so at the same time.
Any ideas?