- Joined
- Jun 29, 2013
- Messages
- 1,929
- Reaction score
- 636
Created a few ships earlier that I'm gonna go ahead and discontinue since I'm unsatisfied with their looks. Might post a few of them later.
This thread's gonna be dedicated to my newer ships.
Presenting...
The Dart, a permajamming fighter.
Mass: 61.5
Thrust: 81.9
Energy: 36315 e/s
Shields: 8132
2023 DPS AMCs
Can fire while moving and jammed indefinitely.
Take your opponents from behind!
(Thrusters dependent on current version's thrust mechanics - will change as necessary in future updates to maintain as high of TWR as possible - should have enough power for more thrusters and still have permajam)
The Falcon, a heavy Interceptor
Mass: 385
Thrust: 1448.6
Energy: 59655.9 e/s
Shields: 50484
5214.2 DPS AMCs
1 tiny, pathetic salvage laser to pick up faction modules and other important hardware. Don't bother trying to salvage entire ships - it's pointless.
Find. Kill. Leave.
(Thrusters dependent on current version's thrust mechanics - will change as necessary in future updates to maintain as high of TWR as possible)
This thread's gonna be dedicated to my newer ships.
Presenting...
The Dart, a permajamming fighter.
Mass: 61.5
Thrust: 81.9
Energy: 36315 e/s
Shields: 8132
2023 DPS AMCs
Can fire while moving and jammed indefinitely.
Take your opponents from behind!
(Thrusters dependent on current version's thrust mechanics - will change as necessary in future updates to maintain as high of TWR as possible - should have enough power for more thrusters and still have permajam)
The Falcon, a heavy Interceptor
Mass: 385
Thrust: 1448.6
Energy: 59655.9 e/s
Shields: 50484
5214.2 DPS AMCs
1 tiny, pathetic salvage laser to pick up faction modules and other important hardware. Don't bother trying to salvage entire ships - it's pointless.
Find. Kill. Leave.
(Thrusters dependent on current version's thrust mechanics - will change as necessary in future updates to maintain as high of TWR as possible)