I came across a dilemma when trying to make a salvager with the new system. I wanted to have a ship with full FTL chambers, Heat Defense, and Mining however that takes up too much RC. Also I could make a reactor at least 50% smaller if I didn't have to power the Salvage beams.
Idea: A smaller reactor with both a docker and a rail to switch which ship was docked to which.
Design:
Ship A: Salvage ship with large reactor. Chambers: Heat Defense and Mining
Ship B: Reactor 50% smaller than Ship A. Chambers: Full FTL Tree
Switching Reactors:
From my understanding if Ship A is docked to Ship B then the reactor currently active is Ship B and vice versa. I want to use pickup points such that if Ship A undocks from Ship B then Ship B's docker will be on a pickup point attached to Ship A. So if I undock Ship A then Ship B immediately docks to it switching which reactor is active.
Gameplay:
For Travel: Ship A is docked to Ship B. Ship B reactor is active
On Arrival to a mining location: Undock Ship A. Ship B then hits the pickup point on Ship A and docks to it. Ship A reactor is now active.
After mining is complete: Undock Ship B. Ship A then hits a pickup point on Ship B and docks to it activating reactor for Ship B.
Does this sound like it would work?
EDIT: I was unaware that switching between reactors was possible when writing this. However the idea is still interesting in that you could have a "FTL Drive" that you could move from ship to ship when resources are scarce.
Idea: A smaller reactor with both a docker and a rail to switch which ship was docked to which.
Design:
Ship A: Salvage ship with large reactor. Chambers: Heat Defense and Mining
Ship B: Reactor 50% smaller than Ship A. Chambers: Full FTL Tree
Switching Reactors:
From my understanding if Ship A is docked to Ship B then the reactor currently active is Ship B and vice versa. I want to use pickup points such that if Ship A undocks from Ship B then Ship B's docker will be on a pickup point attached to Ship A. So if I undock Ship A then Ship B immediately docks to it switching which reactor is active.
Gameplay:
For Travel: Ship A is docked to Ship B. Ship B reactor is active
On Arrival to a mining location: Undock Ship A. Ship B then hits the pickup point on Ship A and docks to it. Ship A reactor is now active.
After mining is complete: Undock Ship B. Ship A then hits a pickup point on Ship B and docks to it activating reactor for Ship B.
Does this sound like it would work?
EDIT: I was unaware that switching between reactors was possible when writing this. However the idea is still interesting in that you could have a "FTL Drive" that you could move from ship to ship when resources are scarce.
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