- Joined
- Jun 1, 2015
- Messages
- 162
- Reaction score
- 63
hi i was tinkering with astrotech beams on a looping logic and i noticed they fire of a sertain amount of time and then quit
the only way to revive them is to rebuild the entire system or restart the universe
and they fire a few times and quit again
is this a bug ?
or yet another limitation build in?
the only way to revive them is to rebuild the entire system or restart the universe
and they fire a few times and quit again
is this a bug ?
or yet another limitation build in?