Im wondering if it is possible through clever use of storage and logic blocks to create and automated factory.
Step 1. What I want to do is create a factory that automatically fills a cargo area, but when it is full the cargo area turns off the factory. When I take items out of the cargo area the factory will turn on to refill it.
Step 2. Once I have many of these cargo/factory setups is it possible to link them to a shipyard so that the shipyard pulls what it needs?
I'm curious if anyone knows if this is possible before I attempt to design such a system.
Step 1. What I want to do is create a factory that automatically fills a cargo area, but when it is full the cargo area turns off the factory. When I take items out of the cargo area the factory will turn on to refill it.
Step 2. Once I have many of these cargo/factory setups is it possible to link them to a shipyard so that the shipyard pulls what it needs?
I'm curious if anyone knows if this is possible before I attempt to design such a system.