Auto-Repair module

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    • Purchased!
    So, after seeing so many sci-fi ships doing this i decided to put it in here :D

    A module that you put the name of the blueprint of your ship into, and then can be activated from the hotbar in flight-mode. It uses 80% power to replace missing blocks on your ship, and takes blocks for this replacement from either your inventory or a linked chest.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    There\'s already a module that possesses a similar function, though. Why add another?
     
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    There is? I thought the technobeam only repaired existing blocks, not replacing missing blocks.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    So this is basically like a cheaper version of just entirely replacing a ship, huh? Seems cool. Seems possible as well what the blueprints like you said.

    Personally, I\'d like to see the module only work on non-ship entities. This would give additional incentive to have and protect a base. Would also be neat if shops could perform this function, taking the precise amount of credits needed to add back the missing blocks, while player-placed modules perform the function for free. Obviously if it went this route, the modules would have to be rather expensive/rare - maybe even make it a manufactured-only block.