- Joined
- May 13, 2015
- Messages
- 23
- Reaction score
- 13
I've been working on this shipyard on and off for a while now. This was the 5th object I started constructing in SM, so there's still some style issues going on, where I go off on one building technique for a while, then suddenly try something new.
There are definitely some elements here that don't make sense - I was into a religious theme for a spell, adding white polished rock to places and using columns, which are more present in my first ship (which won't be released because it's terrible). I hit the second primary level of this shipyard on the tail end of that.
Long term, the goal is to try and construct a "race" of playables. The first ship I made was a five man mining vessel, which I wanted to be like the "probes/workers" of a fleet. Then add in a basic fighter unit, basic corvette, some basic structures, working my way up until I had Starcraft in StarMade...
I'm probably going to table that idea for the moment since I keep jumping around experimenting and already the assortment of things I have obviously don't go together.

There are definitely some elements here that don't make sense - I was into a religious theme for a spell, adding white polished rock to places and using columns, which are more present in my first ship (which won't be released because it's terrible). I hit the second primary level of this shipyard on the tail end of that.


Long term, the goal is to try and construct a "race" of playables. The first ship I made was a five man mining vessel, which I wanted to be like the "probes/workers" of a fleet. Then add in a basic fighter unit, basic corvette, some basic structures, working my way up until I had Starcraft in StarMade...

I'm probably going to table that idea for the moment since I keep jumping around experimenting and already the assortment of things I have obviously don't go together.


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