- Joined
- Jun 12, 2012
- Messages
- 11
- Reaction score
- 10
Currently, Area Triggers change state only when something enters them, but you can never know if that something is still inside the trigger.
I was actually expecting them to return "true" when something is inside and "false" when they're empty. To me, that seems like a more "common" (and also more useful) implementation.
So I'm hoping that this either gets changed or (better yet) we get another block (Area Sensor) that has this behaviour.
I was actually expecting them to return "true" when something is inside and "false" when they're empty. To me, that seems like a more "common" (and also more useful) implementation.
So I'm hoping that this either gets changed or (better yet) we get another block (Area Sensor) that has this behaviour.