Apply flat texture/shader to clear blocks when in build mode

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    Nov 7, 2015
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    Maybe this isnt possible or maybe there is a solution i am not aware of
    But i find it difficult when working with glass and crystal armor, its hard to see what you are working with
    as they are nicely transparent.

    I have tried building with grey hull, and then doing a block replace
    but for some blocks, like the tetras, when you do this is does not replace them in the existing orientation
    which creates a mess.

    If some how in build mode they could display as a flat shaded block or something?

    I am using default texture set, 256

    If there is already a solution, educate me and lock this thread