- Joined
- Nov 7, 2015
- Messages
- 45
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Maybe this isnt possible or maybe there is a solution i am not aware of
But i find it difficult when working with glass and crystal armor, its hard to see what you are working with
as they are nicely transparent.
I have tried building with grey hull, and then doing a block replace
but for some blocks, like the tetras, when you do this is does not replace them in the existing orientation
which creates a mess.
If some how in build mode they could display as a flat shaded block or something?
I am using default texture set, 256
If there is already a solution, educate me and lock this thread
But i find it difficult when working with glass and crystal armor, its hard to see what you are working with
as they are nicely transparent.
I have tried building with grey hull, and then doing a block replace
but for some blocks, like the tetras, when you do this is does not replace them in the existing orientation
which creates a mess.
If some how in build mode they could display as a flat shaded block or something?
I am using default texture set, 256
If there is already a solution, educate me and lock this thread