- Joined
- Aug 23, 2016
- Messages
- 758
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- 129
EDIT: I think I'm just going to stop this project here now. It's not a huge job, I could do it in a weekend, but I'm so busy that a weekend's worth of time will take me weeks or months to achieve, and all the while I don't actually get to play the game. I have ideas for ships I want to build, and I don't want to put them off any longer. It's possible I may come back to it in the future, but for now it's dead.
What I did actually get done was some custom blocks in MCEdit, and their corresponding mapping.
The 010 template for smtpl files is functional and in a usable state.
Also, my converter reads and writes smtpl files. If anyone want more info on these pm me, I'll be happy to oblige.
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I'm currently in the process of modifying MCEdit into a SM editor.
I was planning to just let SMEdit be the bridge between the editor and the game (file conversion-wise), but have just realised that SMEdit doesn't export smd3 files, and the current version of the game won't import smd2 files.
So I'm going to have to write a converter between the .schematic files that MCEdit exports and the .smd3 files that StarMade imports....unless someone has already done so.
Has anyone? I can't offer you anything for it (I'm just doing this for fun to release to the community for free) except full credit and attribution.
Failing a converter like that, even something like an smd3 reader, that parses the files and displays the contents to the user (for example) would be very useful, as it would save me part of the work. Preferrably in Java, but any language will do.
What I did actually get done was some custom blocks in MCEdit, and their corresponding mapping.
The 010 template for smtpl files is functional and in a usable state.
Also, my converter reads and writes smtpl files. If anyone want more info on these pm me, I'll be happy to oblige.
-----------------------------------------
I'm currently in the process of modifying MCEdit into a SM editor.
I was planning to just let SMEdit be the bridge between the editor and the game (file conversion-wise), but have just realised that SMEdit doesn't export smd3 files, and the current version of the game won't import smd2 files.
So I'm going to have to write a converter between the .schematic files that MCEdit exports and the .smd3 files that StarMade imports....unless someone has already done so.
Has anyone? I can't offer you anything for it (I'm just doing this for fun to release to the community for free) except full credit and attribution.
Failing a converter like that, even something like an smd3 reader, that parses the files and displays the contents to the user (for example) would be very useful, as it would save me part of the work. Preferrably in Java, but any language will do.
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