AntiHack-For Later Stages In The Game.

    Joined
    Mar 10, 2014
    Messages
    2
    Reaction score
    0
    • Legacy Citizen
    I know the game is obvously in "alpha" and it is going to be prone to hacks, cheats and exploits. [Just putting that out there so I don`t cop alot of flak]

    This may have been suggested already, but soon enough we are going to need some sought of anti-hack. It`s a five minute job to change the X Y Z Values in Adv. Build Mode to 100 therefore eating away planets in seconds, which leads to duping[ect ect].


    An easy way of fixing this to stop CheatEngineTM would to simply make most things server side, but then puts more weight on the server.

    But what are ways to stopping hacking? Post your ideas in the comments.
     

    NeonSturm

    StormMaker
    Joined
    Dec 31, 2013
    Messages
    5,110
    Reaction score
    617
    • Wired for Logic
    • Thinking Positive
    • Legacy Citizen 5
    An easy way of fixing this to stop CheatEngineTM would to simply make most things server side, but then puts more weight on the server.


    Just send a box to the server and check x*y*z * 2&mirrowXY * 2&mirrowYZ * 2&mirrowXZ