Anchor block or a no-collision sector flag

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    People entering spawn on our server usually start building their ships right away. There are always a few of those folks with larger ships that come in and bump these players out of the spawn section into outer space, salvaging their ships afterwards.

    I figured that a cool way to prevent this would be an anchor block that basically multiplies your mass by a lot when activated.

    A less involving way could be a flag for the /sector_chmod command, that turns off collisions for ships, by either making them static (equal to having infinite mass like a shop) or by allowing ships to pass through eachother.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    I completely agree its annoying when you are at spawn to do something or have just started are end up being continously pushed out
     
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    And it is called \"being docked\".

    The game should create a new default construct called \"spawn-station\"

    It\'s some kind of snowflake construct with many docking units.

    Dock your ship and build.

    Extra bonus: When you\'re done building, your ship\'s design still allows itself to be docked.
     
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    This is a great solution too, would love it if shops had docks anyway, or if we could simply customize shop schematics by ourself.

    However, docking introduces some trouble with building (sometimes you cannot build because the structure you\'re docked at is blocking you from placing blocks).