As much as i love seeing some of the colossal builds people put so much effort into to design and make, i cant help but feel its only one aspect of how an actual ship might work. instead of a core just being one ship, what if a ship could be modular like having several pods each with their own functions flying around a core with a scripted flight pattern allowing it to not look fixed to the main core and operate independant of the core until the function it serves is selected from the hotbar at which point the player would take control of that pod.
the idea is to be like a hive almost, so a large battleship could potentially be a massive swarm of small ships each with one gun. also (i know this may be a bit farfetched :p) if you could somehow set up a ship with the appropriate factory blocks to make and assemble new pods (hive-drone) on the fly.
also asteroid mining could be done with a small fleet of ships rather than a fixed array on a ship, these methods for fighting and mining could be balanced so that there would be no particular power advantage over having one large ship with turrets and guns or a hive like fleet of drone-pods and so it would come down to design and size between the two and the concepts for aiming would be simple (i have no idea how difficult would be to implement), aiming from the core points every gun pod in that direction or targeting an asteroid and holding down lmb would activate the swarm.
p.s oh and a prospector for asteroids to see if they are worth mining!.
the idea is to be like a hive almost, so a large battleship could potentially be a massive swarm of small ships each with one gun. also (i know this may be a bit farfetched :p) if you could somehow set up a ship with the appropriate factory blocks to make and assemble new pods (hive-drone) on the fly.
also asteroid mining could be done with a small fleet of ships rather than a fixed array on a ship, these methods for fighting and mining could be balanced so that there would be no particular power advantage over having one large ship with turrets and guns or a hive like fleet of drone-pods and so it would come down to design and size between the two and the concepts for aiming would be simple (i have no idea how difficult would be to implement), aiming from the core points every gun pod in that direction or targeting an asteroid and holding down lmb would activate the swarm.
p.s oh and a prospector for asteroids to see if they are worth mining!.