Allow display blocks to execute more than one command at a time

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    It would be interesting that the display blocks could execute several commands written within at the same time, prioritizing from top to bottom, this way you could create small "programs" using displays without making this process difficult. This would drastically reduce the number of blocks used.

    Also, you could implement the command [IF] ... [THEN] ... [ELSE]. If the requirements are met, the display block could send a logic signal, and function as a button does.

    I can not list the various uses that this would have, for example, you could change the status of a dock, and if there is a ship, launch it, or change the state of the recent Load/Unload dock, without having to search In the menu of the ship/station to do it, just writing in a display block, items ON ... items OFF.