- Joined
- Jun 12, 2015
- Messages
- 228
- Reaction score
- 72
AI ships currently don't know how far from a target to engage or fire. So you can control the maximum firing range of a ship for example: A bomber would have to get really close to its target in order to fire the missiles otherwise the AMS would shoot them down, A sniper fighter would have to stay far from the target or its dead meat. I think that such settings should be configurable