Ai enhanced settings

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    AI ships currently don't know how far from a target to engage or fire. So you can control the maximum firing range of a ship for example: A bomber would have to get really close to its target in order to fire the missiles otherwise the AMS would shoot them down, A sniper fighter would have to stay far from the target or its dead meat. I think that such settings should be configurable
     

    Lecic

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    We're getting better AI in the future, including potentially using LUA to create custom AIs. At least, that was originally planned maybe a year and a half ago. No clue if it's still coming.
     

    AtraUnam

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    accidentally posted in wrong thread/tab