AI Central Control Blocks.

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    Jul 2, 2013
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    Simple suggestion.

    Have a control block that can be linked to AI computers, like a weapons computer is to anti-matter blocks.

    The main use of it would be to allow a player to enable or disable their turrets from a central location on their ship/base.

    The player could also set the target mode of the AI, but not be able to change from ship or turret, as that would mess with it.

    Doing this would also mean that the turrets are grouped, so their configs are all linked. Changing one turret setting from even the AI block attached to it would change all the settings in that group, whether it was changed in the control block or a single grouped AI block itself.