AI armies and beacons.

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    Ok, there should be a certain module for ships, that when activated, would spawn in a "beacon block" after asking you in a menu similar to the spawn shipcore menu, what beacon channel you want to set the beacon to, and what command the beacon should output. There would be "move to beacon, then engage", "Attack-move to beacon, then engage", "move to beacon, then guard sector ", and "move to beacon, then deactivate". All active AI-controlled ships with their status set to "ship", not "turret", on the same beacon channel would follow the command outputted by the new beacon block. The beacon channel the AI ship responds to would be an option in the AI config, as a number 1-10. All faction members would also be able to see the beacon from anywhere. Of course, the ships would move to the SECTOR the beacon was placed in, then they would follow the secong command.
     
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    It would make the game better on small severs were there isn\'t enough people.