Looks really nice. Like I'm looking at an ingame model.
How is Blender anyway? I'm interested, but I want to know how it compares to Maya.
Personally, I think that it is better than Maya for a few reasons.
A: Its community is large and diverse. This leads to collaboration between individuals that isn't present with software communities like Maya.
B: Its free. This is a big deal since I don't have the money to spend on expensive corporate software.
C: It has the same capabilities, more or less, as Maya. Have a look at the detail within community renders using Blender. It has a steep learning curve but it is amazing.
It's a great option for people getting into the industry and even small feats are very rewarding. You have to start small before you can go big. The Aether model took probably twelve hours to complete. This is without the texturing which is a whole new level of detailed.