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- Jan 1, 2014
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The combat system in starmade has had loads of attention, so now i think the travel part of the game should get some upgrades and i just happen to have some ideas.
Firstly a hyperdrive.
The hyperdrive would be activated like the cloak/radar jammer and would allow the ship to enter hyperspace. Hyperspace would be a dimention where there are no blocks and for every 1 meter you travel there (useing regular thrusters) you travel 10 in normal space (maby higher level hyperdrives would increase that ratio?). The hyperdrives power consumption would be massive and if you lose power you would instantly drop out of hyperspace.
Something that will go hand in hand with the hyperdrive would be the navigation computer (maby called sally ai?) this would allow you to plot a course to any navagation marker in range, i would also allow you to set makers and see "bookmared" makers from a boosted distance. You would be able to select whether or not you use hyperspace and what to do if you are attacked or course.
And last of all i would like scema to fix the damed invisable salvage beam bug.
Firstly a hyperdrive.
The hyperdrive would be activated like the cloak/radar jammer and would allow the ship to enter hyperspace. Hyperspace would be a dimention where there are no blocks and for every 1 meter you travel there (useing regular thrusters) you travel 10 in normal space (maby higher level hyperdrives would increase that ratio?). The hyperdrives power consumption would be massive and if you lose power you would instantly drop out of hyperspace.
Something that will go hand in hand with the hyperdrive would be the navigation computer (maby called sally ai?) this would allow you to plot a course to any navagation marker in range, i would also allow you to set makers and see "bookmared" makers from a boosted distance. You would be able to select whether or not you use hyperspace and what to do if you are attacked or course.
And last of all i would like scema to fix the damed invisable salvage beam bug.