- Joined
- Jun 20, 2013
- Messages
- 268
- Reaction score
- 70
I'm sure that this is something that's been discussed already, but darn it that search function is on the other side of the screen.
Anyway, in those few moments where I've somehow managed to join a server...
(http://star-made.org/content/ping-and-connection-issues by the way)
... I've noticed that in many cases salvage beams have become redundant. You can just slap a build block onto a station or a planet, make a 10x10x10 cube and go nuts.
This is a silly exploit, as far as I'm concerned, and is one that should be addressed.
As such, I propose that the build block should no longer be an item that one can buy or have in their inventory.
Instead, the build block should only be created when one creates a space station, so instead of having a single block of grey hull being placed in space, a build block is placed - sort of like a ship core.
When building on a planet or pre-existing station the same thing should happen, though I do realise that building on a planet/station would therefore become tedious so perhaps other caveats need to be added; perhaps having a build block on a planet allows for the removal of the planet's/station's blocks, but those blocks don't go into the player's inventory.
It's poorly thought out like most of my ideas, but it's something. Go forth and discuss and so on.
Anyway, in those few moments where I've somehow managed to join a server...
(http://star-made.org/content/ping-and-connection-issues by the way)
... I've noticed that in many cases salvage beams have become redundant. You can just slap a build block onto a station or a planet, make a 10x10x10 cube and go nuts.
This is a silly exploit, as far as I'm concerned, and is one that should be addressed.
As such, I propose that the build block should no longer be an item that one can buy or have in their inventory.
Instead, the build block should only be created when one creates a space station, so instead of having a single block of grey hull being placed in space, a build block is placed - sort of like a ship core.
When building on a planet or pre-existing station the same thing should happen, though I do realise that building on a planet/station would therefore become tedious so perhaps other caveats need to be added; perhaps having a build block on a planet allows for the removal of the planet's/station's blocks, but those blocks don't go into the player's inventory.
It's poorly thought out like most of my ideas, but it's something. Go forth and discuss and so on.