Well, since I had the time today to take the Abel Tasman on it's first salvage run there are two things to note.
- As expected the mining of asteroids - I tend to clean them out completely - goes faster then with a salvage+cannon combo, no real exact figures, but it certainly feels like that in contrary what I stated before, earlier in this thread.
- The other observation, since I use one logic deployed- and one manual deployed salvage+pulse array, is that the logic one fires using focused beams like using the left mouse button, while the manually deployed one, me, tends to use the right mouse button for spread beams. The difference, apart from the message for focused salvage beams when using the left mouse button (that doesn't show when using logic to fire), is that while panning over an asteroid the beams stay on a block that's hit until it's destroyed before following the panning movement. This logic behavior doesn't seem something that can be solved at the moment using logic.
Greets,
Jan
- As expected the mining of asteroids - I tend to clean them out completely - goes faster then with a salvage+cannon combo, no real exact figures, but it certainly feels like that in contrary what I stated before, earlier in this thread.
- The other observation, since I use one logic deployed- and one manual deployed salvage+pulse array, is that the logic one fires using focused beams like using the left mouse button, while the manually deployed one, me, tends to use the right mouse button for spread beams. The difference, apart from the message for focused salvage beams when using the left mouse button (that doesn't show when using logic to fire), is that while panning over an asteroid the beams stay on a block that's hit until it's destroyed before following the panning movement. This logic behavior doesn't seem something that can be solved at the moment using logic.
Greets,
Jan