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- Jun 14, 2017
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Ships with one reactor can be destroyed quickly if the enemy knows where to attack. A reactor failsafe chamber can fix this by switching to another reactor but it's still a single reactor and a single location to attack which could also have been destroyed earlier while the enemy was trying to get to the main reactor. Multiple reactors are common in many sci-fi ships and all of the reactors are on at once (except for backup reactors). Having multiple reactors online in one ship can yield plenty of power and help prevent giant bulges and allow even more ship designs but that can also allow for jack ships as each reactor has its own reactor capacity. A parent/child reactor system can solve that and add more ways of building a reactor. The parent reactor would have a "cluster reactor chamber" connected and set to "cluster reactor parent" under the reactor chamber configuration menu. Level one could support up to two child reactors and higher levels could support even more. The highest level of the "cluster chamber" would consume all of the parent reactor's rc to help prevent jack ships. Each child reactor would have to have a "cluster chamber" attached and configured to "cluster reactor child". To prevent jack ships there can be only one of each special per ship (ie one child reactor has the stealth drive addon but the others can't have it too) and each level up to the parent chamber consumes a bit of rc for each child reactor as well.
Any extra reactor without the link to the parent reactor is a backup reactor and can be switched to with the current reactor failsafe chamber function. I was considering backup cluster reactors but those don't seem like a good idea because such a design in a ship can allow all of the reactor chambers to be added, not that that would matter much due to reactor boot delays.
Stabilization for a cluster reactor could work like this: a stabilization beam from the child reactor furthest out from the main reactor in the group can be rerouted to the next nearest reactor which repeats the chain until all the child reactors are connected to the main reactor which sends its stab beams off to the stabilizers.
Idea improvements for this if agreed on will be added to this post.
Any extra reactor without the link to the parent reactor is a backup reactor and can be switched to with the current reactor failsafe chamber function. I was considering backup cluster reactors but those don't seem like a good idea because such a design in a ship can allow all of the reactor chambers to be added, not that that would matter much due to reactor boot delays.
Stabilization for a cluster reactor could work like this: a stabilization beam from the child reactor furthest out from the main reactor in the group can be rerouted to the next nearest reactor which repeats the chain until all the child reactors are connected to the main reactor which sends its stab beams off to the stabilizers.
Idea improvements for this if agreed on will be added to this post.