- Joined
- Oct 1, 2015
- Messages
- 12
- Reaction score
- 7
Now then, first off I'd like to say I did do a search into the topic and found a few different suggestions from up to a few years ago. And while many people have suggested being able to have a paint gun or something to recolor hulls, that would most likely require new code, meanwhile my idea is a quick and simple way to do this and can also act as a half way step.
First off we have the Micro Assembler ... now let's be honest, how many of you actually use one constantly? And I mean really use it? Most of the people I know just have one on the off chance they accidentally get some scraps and that’s it. So why don't we give that block some purpose that would guarantee a lot more use?
Basically, have the MA also work as a paint stripper. Just input the hull/armor into the MA and out comes a grey hull/armor, the paint is just destroyed in the process (getting paint is extremely easy anyway, and we could really use a way to burn the excess amount of capsuled minerals we eventually end up having). After that you could just paint said hull already in the basic factory, we could also have recipes added to also paint the standard and advanced armors, probably in the basic factory as well, since it's just you know, painting.
To summarize for lazy people:
- Add recipes to Micro Assembler to input hull/armor with colors and they come out as grey, no paint is recovered in the process.
- Add recipes to Basic Factory to be able to add paint to armors.
First off we have the Micro Assembler ... now let's be honest, how many of you actually use one constantly? And I mean really use it? Most of the people I know just have one on the off chance they accidentally get some scraps and that’s it. So why don't we give that block some purpose that would guarantee a lot more use?
Basically, have the MA also work as a paint stripper. Just input the hull/armor into the MA and out comes a grey hull/armor, the paint is just destroyed in the process (getting paint is extremely easy anyway, and we could really use a way to burn the excess amount of capsuled minerals we eventually end up having). After that you could just paint said hull already in the basic factory, we could also have recipes added to also paint the standard and advanced armors, probably in the basic factory as well, since it's just you know, painting.
To summarize for lazy people:
- Add recipes to Micro Assembler to input hull/armor with colors and they come out as grey, no paint is recovered in the process.
- Add recipes to Basic Factory to be able to add paint to armors.