A /roll command

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    Well a suggestion of such limited and dubious application relies on being simple to implement, so here's hoping!

    I am certainly not a programmer, my skills are in level design and 3d modelling, but I understand that depending on what language they have going and all, it should not be a big hassle.
     
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    The game is in Java, so it would not be hard at all.

    Edit:Thanks for clarification, Megacrafter
     
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    Keptick

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    Spawn a couple of numbered isanths, the one that spins the most wins!

    Jk, this is a pretty good idea.
     

    Valiant70

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    I've done some Java coding and can tell you this would take very little time to implement. It'd be a great thing to add to the roadmap and have Schema implement it if he gets bored or something.