- Joined
- Aug 23, 2016
- Messages
- 758
- Reaction score
- 129
Has anyone built an actual 3D holo map? As in a large 3D display showing one or more sectors and the position of everything in it? I.e. a scaled up version of the mini-map that sits in the corner of the screen.
I'm certain it's a very common item in sci fi fiction, but right now the only example I can think of is in the command room in X-COM.
It would be great to have in stations and fleet command ships.
I've searched but couldn't find any.
If it doesn't already exist, how would it be done?
I imagine it could work by having a fixed Bobby weapon rotate first slowly on the y axis and also very fast on the x/z axes (i.e. just an axis perpendicular to y) and place a shielded entity in front of it that would be shot every time the sensor pointed at something. Logic would be checking that shield to see when it drops, and when it does, measure the angle of the two rotating axes.
Three of these sensors would work together to triangulate a position in 3D space. (and you'd probably want multiple groups of these to detect different types of targets)
The sensors would pass their data to display modules hidden in the walls of the holo display room.
I'm a complete novice in SM logic, but it seems to me it would be a pretty huge system. Perhaps too large for anything other than titans or dedicated command ships (and stations of course).
Anyway, has it already been done?
EDIT: actually, I suppose the triangulation wouldn't work, because you'd need all three sub-sensors to point at the same target simultaneously for that...there's surely a solution though?
I'm certain it's a very common item in sci fi fiction, but right now the only example I can think of is in the command room in X-COM.
It would be great to have in stations and fleet command ships.
I've searched but couldn't find any.
If it doesn't already exist, how would it be done?
I imagine it could work by having a fixed Bobby weapon rotate first slowly on the y axis and also very fast on the x/z axes (i.e. just an axis perpendicular to y) and place a shielded entity in front of it that would be shot every time the sensor pointed at something. Logic would be checking that shield to see when it drops, and when it does, measure the angle of the two rotating axes.
Three of these sensors would work together to triangulate a position in 3D space. (and you'd probably want multiple groups of these to detect different types of targets)
The sensors would pass their data to display modules hidden in the walls of the holo display room.
I'm a complete novice in SM logic, but it seems to me it would be a pretty huge system. Perhaps too large for anything other than titans or dedicated command ships (and stations of course).
Anyway, has it already been done?
EDIT: actually, I suppose the triangulation wouldn't work, because you'd need all three sub-sensors to point at the same target simultaneously for that...there's surely a solution though?
Last edited: