I was told they are planned, and I'm hoping they are as good as my ideas (or better).. Here's what I was thinking.
-pivot block, useful as a hinge, axle, motor, etc. It would have a single axis of rotation, and blocks would rotate round it according to where on the block they are placed. Would have the ability to set resistance 0-1, or movement forward or backward.
-Piston block. Would extend out to 5 blocks. Can be stacked to make longer extensions. Can be used to actuate swinging doors on hinges, elevators, etc... Would have the ability to have a numbered input to extend from 1-5. Will extend 2 blocks per second, making each additional stacked piston increase speed accordingly.
-Rail. Useful for making trains, sliding doors, moving turrets, etc. in conjunction with the piston block. Would slide freely when no signal is input, locking on only blocks where there is a signal.
We'll also need a new logic block to take advantage of movement.
-Detector block. This block would mimic the state of any block that moves within it's range. This would help time machinery, or just help create better logic gates. Would have a momentary option as well.
The combination of these three would be capable of making almost anything imaginable, from robot arms, to cranes, from functioning sliding doorways to rotating shield plates.
I implore you not to require separate entities for each moving part.
-pivot block, useful as a hinge, axle, motor, etc. It would have a single axis of rotation, and blocks would rotate round it according to where on the block they are placed. Would have the ability to set resistance 0-1, or movement forward or backward.
-Piston block. Would extend out to 5 blocks. Can be stacked to make longer extensions. Can be used to actuate swinging doors on hinges, elevators, etc... Would have the ability to have a numbered input to extend from 1-5. Will extend 2 blocks per second, making each additional stacked piston increase speed accordingly.
-Rail. Useful for making trains, sliding doors, moving turrets, etc. in conjunction with the piston block. Would slide freely when no signal is input, locking on only blocks where there is a signal.
We'll also need a new logic block to take advantage of movement.
-Detector block. This block would mimic the state of any block that moves within it's range. This would help time machinery, or just help create better logic gates. Would have a momentary option as well.
The combination of these three would be capable of making almost anything imaginable, from robot arms, to cranes, from functioning sliding doorways to rotating shield plates.
I implore you not to require separate entities for each moving part.
