Read by Council 2 new trusters blocks.

    serge1944

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    Hello,

    I had an I idea for two new truster blocks.
    The first one the A.N.P.S.T(Anty Newtonian Physics Space Trusters):We are the future in this game so I would belive that at least some trusters that make ship not drift in space would exist,but it would need an advanced factory to craft it and would not work in planet atmosphere.

    The second one is the brake truster:The brake truster will make your ship do a full stop(some bad effects can be used to make it balance).
     

    Nauvran

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    Thruster settings.
    you can enable or disable newtonian physics on every single ship quite easily.

    Hold down left shift
     

    serge1944

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    Thruster settings.
    you can enable or disable newtonian physics on every single ship quite easily.

    Hold down left shift
    The point is that newtonian still apply , when your faction has reached a new level of tech it can use trusters that disable it.
     

    Nauvran

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    The point is that newtonian still apply , when your faction has reached a new level of tech it can use trusters that disable it.
    .__________________________________________.
    you can enable and disable it via the thruster settings
     

    serge1944

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    .__________________________________________.
    you can enable and disable it via the thruster settings
    Im talking about a truster that will make fighters do like starwars.
    The reson why I am not talking about sever.cfg its because my idea is to keep the newtonian space physics and be able to brake it with new tech.
     

    therimmer96

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    What do you mean? less drifty more atmospheric style combat?
     

    Nauvran

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    Im talking about a truster that will make fighters do like starwars.
    The reson why I am not talking about sever.cfg its because my idea is to keep the newtonian space physics and be able to brake it with new tech.
    that thing I just showed you have nothing to do with the server.cfg.
    and you can already do everything you have been trying to suggest.
    So either you dont know how the game works or you are a dude that cant explain himself
     
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    Groovrider

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    There really is no need to call anyone an idiot.

    OP adjusting the thrust profile on your ship will give you a more angular ballistic style of flight, similar to using a vectored thrust system.
    For the most part star wars ships don't ignore Newtonian physics but suspensor based avionics make them virtually meaningless.
     
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