In 0.092763, if any of the 3 missiles hits a shielded ship, the shield hit effect and damage numbers don't appear.
Also, missile damage is not applied to shield capacity. If the raw damage of the missiles (damage in the weapon configure screen) exceeds the shield cap, damage is applied to the blocks, but the shield cap stays the same. The firing ship, missiles and target are all in the same sector.
It also looks like extra damage from missile radius as introduced in 0.09276 isn't working, since only raw damage counts.
Also, missile damage is not applied to shield capacity. If the raw damage of the missiles (damage in the weapon configure screen) exceeds the shield cap, damage is applied to the blocks, but the shield cap stays the same. The firing ship, missiles and target are all in the same sector.
It also looks like extra damage from missile radius as introduced in 0.09276 isn't working, since only raw damage counts.