I've encountered a bug that kept me from loading the game on my Linux machine, but I've found a workaround about it too. (Link here)
I just thought maybe I should post a link to the bug-report to make it easier finding a workaround for it as I'm sure I'm not the only one getting this.
I am sure everyone will agree with me when I say that the 45 degrees of movement is simply not small enough for complicated builds. I found a workaround.
I had the idea when I realized that although the angle you could chose to move your joints was fixed, speed is variable. So I thought that if...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.