I have made a rail contraption, and it breaks if you press the activation module while the rail parts are moving. Therefor I am trying to make a way so that as soon as you've pressed the activation module, it cannot be changed after e.g. 10 seconds (time it takes for the rail system to finish)...
Is it spam for one person to make more than one recruitment threat but each thread is for a different faction?
for example:
someone makes factionA thread on the faction page then a day later makes a factionB thread
Is it possible to add option to the server config to disable debug messages in console?
They are spammy, the amount of them is confusing and they are in general useless anyways. For examle our console is getting spamed by "path calculation error" and since the console is full of this debug...
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