Are active chambers meant to add HP to your RHP total, or is this a bug?
In v0.201.026 I (repeatedly) blow out 100% of the reactor in a ship with tons of chambers, it tells me it still has 70% RHP and refuses to overheat. If I pop the chambers it overheats.
I built new dummies from scratch to...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.