rail speed

    1. yoyo2901

      Rail speed not working?

      so im building a carrier for my fleet. but my 2 hangar doors open very slow and so far mass enhancers nor rail speed controller has made it quicker. anyone got any idea how to fix this?
    2. Arcaner

      Timers, rail speed and sector unloading

      Its hard to build long customizable timers because- -They require a lot of blocks. -Rails could have been used but we don't have the exact speed at which they rotate and move. -Sector unloading means the timer (regardless of type) would stop functioning. For the second, I would request all...
    3. eliotgx

      High speed rails systems

      It may have been asked already but didn't find a good thread about it thought. Why don't make the ability to make high speed rails so so players would be able to build big monorails or MAGLEVs system across big stations? It would make moving across the station easier and you could event buils an...
    4. Rymac

      Rail simplification with use of speed controller suggestion

      I was building a complicated rail path and putting in the logic to reverse the direction, and realized this doesn't need to be so messy. Say you have a rail path that goes forward, then turns right, then up, then left, for a say a tram or turbo lift to travel around the ship. For every direction...
    5. GalactusX

      ARKANOID - 80´s classic video game on StarMade 1.0

      Hi to everyone, i was set in order the crap in my house, and I found a cassette with 80´s video game Arkanoid ... ... and I decided to create it in Starmade ( as faithful as possible ). 1. SYSTEM DESCRIPTION - A panel with 2 buttons for move the player racket to left and right. - A panel...
    6. Benevolent27

      Recognized Reduce Rail Lag - by setting rail speed to 0

      So basically, on one of my ships I had docked a bunch of plate entities to my ship, and then horrendous, horrendous lag happened. I noticed that the plates were jittering back and forth. I've noticed this on other docked entities too. I was able to solve the issue by using a rail speed...