ok so lets see if I can explain this very well what im looking for so im looking to make a rotating mining ship with arms the open and close so I cant find the ship that I downloaded that was like this called the spin miner it has logic that opens the salvage arrays they come off to the side and...
It's currently quite difficult and awkward to get an angle smaller than 45 degrees using rail rotators, and it's (AFAIK) also impossible to rotate it back to flat again afterwards due to the use of transparent blocks to block the entity in, the current method of achieving smaller angles.
I...
hey, there.
Ive been trying to build a mining ship with unfolding salvage arms, while testing i found a bug that sees an empty block as a slave, which cannot be unslaved except by removing the master block.
to replicate this bug: place 2 seperate rotator blocks (mine were a clockwise and a...
You cannot depend on rail rotators to be where a logic system expects them to be. This is due to the fact that when they collide, they return to their initial state; meaning they become desynchronized by a measure of one rotation. You can't detect what position the rail is in to correct this...
I would love to see equivalents of rail ratators, turret axis and even ship docker itselft. They would behave the same way pickup rails do, visible in build mode, but invisible un uncolidable during flight mode or astronaut movement.
This feature would be appreciated by builders, especially...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.