pvp vs pve

    1. Erth Paradine

      Add command: /sector_chmod_range

      Request/Goal: Extend upon code from pre-existing routines /sector_chmod and /load_sector_range, to add support for specifying ranges to /sector_chmod, through a new command: /sector_chmod_range Currently: In order to designate a particular region (range) of space as + peace, + protected, etc...
    2. Matt_Bradock

      A call for PvP servers

      This game desperately needs no-strings-attached PvP to bring it back to life. Because let's face it, what is PvP in survival mode Starmade now? It's either roflstomping people through vastly superior firepower, or raiding unmanned, lightly guarded bases, or homebases for undocked small scraps...
    3. Erth Paradine

      Read by Council Integrate a "difficulty" function into /sector_chmod

      Request/Goal: Enable the creation of "protected" areas, without stripping all NPC spawn chances. Currently: The entire universe is a free-for-all: Pirates randomly spawn; a battleship, and two-block ship, both have an equal likelihood of attracting the same pirate waves. This is not a...
    4. Captainredfox

      Will this game stay PVP?

      Community wise, will this game become more like a space sim where mining, trading, exploration and other peaceful interactions actually happen and are meaningful or will the game end up more akin to a minecraft faction server where PVP and complete domination is the major objective?