Had some questions about the details of how power/shields work with docked entities, and did some experimentation for the answers.
Sharing the results for those still unaware of these details, as well as to suggest a change (which seems much-needed and straight-forward, at least to me).
Have a...
When a ship's power drops to 0, they ought to suffer some sort of penalty. This would take power generation beyond a matter of managing cool-downs for weapons, or beyond a re-gen value that needs to be X high to sustain systems.
When your ship drops to 0 power and attempts to continue to draw...
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