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    1. Xpertice

      When to use Motherboard/Circuits vs Hull/Armor (power 2.0)

      It would seem that many, newcomers or not, would misuse or underuse the motherboard, circuit/charged circuit, and hull/armor blocks. This has minutes ago become a huge disappointment to me and I will write a simple guide to use these. Like any guide there will be people who post "Oh, I already...
    2. Napther

      KDI-EFSF Thor LRFSV MK1 1.0

      Foreword: Due to the huge power capacity compared to the rest of the ship in order to fire medium missiles, it is light on raw defences. But its a sniper type that AI will HOPEFULLY not mess up when flying. It has up to 3 sectors range by default but the Decoys only work for 1.5 sectors...
    3. Napther

      KDI TT Slugger turret CBOd 1.0

      Foreword: This WAS an Anti-tank gun, funnily enough, on my Slugger Tank Destroyer vehicle that I made but never went anywhere with. So thats why its looks are different from my normal stuff. The default system is Cannon-Beam-Overdrive, but you are welcome to adjust it. CBOd inside it will kill...
    4. watevacoward

      What are the main changes.

      Hi, I haven't played this game for a few years, what major changes should I expect when I load the game up when I finish work later today? I think I last played around mid-2013, but have had an itch to play it again recently (start over from scratch again)
    5. Napther

      KDI Medium Missile Boat 1.0

      Foreword: AI Can be VERY hit or miss with this ship. Its taken me over a day and a bit to balance its systems and Im still not overall happy with its performance... Expect a second missile boat in this size class at some later date with much better performance. This unnamed vessel is capable of...