Here's a small list of things that might slip under the rug and while they don't affect gameplay majorly really need to be seen soon.
1. Grate Collision Mesh Fix (As far as I know this is already confirmed but i'm not going to stop mentioning it until it's implemented)
2. Block Labeler...
This is my attempt at a (highly?) improved model of the legendary Isanth fighter.
You might think this is a wrong time for such an upload, since at this point (date of upload) we are perhaps just a couple of weeks from the first official StarMade release with default in-game ships other than...
Pickup points: Currently pickup points show up on the navigation menu whenever you have a raildocker in your hotbar, this is indeed very nice but it gets very cluttered very quickly (especially when a certain cake builds)
The reason why the navigational filter gets this cluttered so easily is...
I think that it would be a great improvement if there were MORE variables that could be shown on the display modules. One in particular I want is to be able to show Current and Maximum storage on the ship.
If you have any suggestions that aren't in the poll, please post them bellow.
Cargo is really cool, but there are a couple things that would make it better IMO.
First, is expanding the capacity of cargo spaces. Even if it was just up to two or three hundred.
Second, you should be able to connect multiple chests to one space.
I've noticed that the weapons menu isn't as helpful as it could be. For instance if I have tons of weapon/system computers that all have their own slave it becomes confusing when u lose track or don't know what modules connect to what computer. For that matter the the menu only tells me the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.