*disclosure*
I have no idea if this would work...
Forcing AI to move forward more than other directions (or some alteration/variation of the like) would make AI, fighters especially, act more like planes in dogfights. This could decrease the huge spaces that appear in battles between ships and...
DISCLAIMER: I have not wedged the design yet and i'm discussing whether i should or shouldn't. I also got into a few pirate fights that damaged the ship. I've (hopefully) patched up the holes but there are still damaged blocks on the ship. I hope you'll forgive as i'm rushed and out of...
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