credits

    1. MacThule

      Free Stations

      Stations cost a stack of cash to drop one block, but switching on unlimited, infinite invulnerability for one is free. Maybe switch from charging players to drop a single stationary block in space to charging for activating HB immunity. It would incentivize non-HB stations (by making them...
    2. Arcaner

      Credits as an inventory item

      Credits are like an invisible counter and are displayed in the ui in the most discreet way possible. They cannot be transferred or stored easily. Some servers have banks and their own limited currency systems, but that's it. Why not make credits an inventory item? You would not be able to place...
    3. Arcaner

      Dynamic shop prices

      It would be nice if the price of an item in a shop changed dynamically with the amount of the item left, kind of like- -newPrice = price that is displayed in the shop menu and which is the price at which a single block of that item can be bought/sold for at that instant. -startingPrice = A...
    4. hindos

      You stumble across 50000 credits, what next?

      Look at you, merry spaceman, flying along by an unknown source of propulsion when, lo and behold, there float 50,000 credits in the dead of space! You sweep in, grab the package, and rush madly towards the nearest Advanced Shop. Just before, in your backpack, you've managed to compress a bunch...
    5. Archpoet

      Multi-Tier-Rewards 0.0.3

      Multi-tiered configurable rewards script for StarMade servers. Based on rewardvotes.php by: Mike Sheen ([email protected]). WARNING: This should probably *not* be used fully on a Vanilla server as it has the potential to horribly unbalance your game. That being said, I do not run Vanilla on my...
    6. Dr. Whammy

      Old stats display gone?

      So, overall, I like the new release but two things have been bugging me. 1) In a previous version of the game, holding your cursor (or the little yellow build box) over a block on the structure you're working on, would tell you what kind of block it is. This comes in handy when you have...
    7. <SCRIPTKITTY>

      Player based economy and infrastructure

      I am not sure if i'm the only nerd that's thought of this or not but here we go. I play starmade purely on multiplayer, yes I may hop on single player for a minuet to test something but since my computer is sadly not that great this doesn't happen often. And if I know anything I would be the...
    8. Brisarge222

      [Payment for Interaction] Integrate Credits Into Logic

      I'm not really gonna elaborate on this because I don't feel the need to. It'd be nice to have some kind of block that you can connect to logic systems where it activates when a set amount of money is put in. Could be very useful if you are someone who likes to capitalize on opportunities. Could...