Sometimes it is necessary to use anchors to steer a ship. Not necessarily the best way, but it is one. Just forgoing the past is possibly the most dangerous path; Schine has acknowledged this and, after some time and presumably going over the state of forums several times, admitted that they may...
This is hardly the first time they received a "shitstorm" of negative response. Other times they received similar responses or had extreme negativeness on these forums were: When 2.0 was released as plans for us to criticize, when people got fed up with Alterintel/Mods/Other staff (multiple...
AI likely won't be updated until between the weapons and universe update, as part of the universe update, or between the universe update and what I suspect will be the crew update.
There is absolutely nothing going on anywhere I am. This forum has essentially not had much meaningful activity since around the time the thread calling for Alterintel to resign stopped being posted on. (Which has, notably, been removed and mostly ignored.)
The Trello road map is still...
In all seriousness;
1. Chambers are a good idea for certain things. Stealth and recon being from the chamber itself should go. Upgrading them should stay. Mass should stay. FTL coming from chamber should go, upgrading stay. Mobility and logistics should be modified slightly but stay.
2. I can...
Could be that certain chamber effects could be locked behind an engineer and/or scientist's skill level. Or take additional resources/not as cost-effective without an engineer/scientist.
Ex. Chamber effects can get upgraded to level 2 jump proficiency, but require an engineer/scientist to be...
If the currently planned resource distribution is implemented, I'd prefer to have the shop block's interface cleaned up/updated in the update or shortly after.
If the proposed system is implemented, then I believe there should be at least pairs of each quirk in each galaxy on opposing sides, so...
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