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    1. Kraengis

      I have seen these thrusters somewhere

      Blocks : 2 Thrust : 14.4 Max speed : 225 Consumption (e/sec) : 8.0 Thrust/Mass Ratio : 0.5 Turning Speed : 10.0, 10.0, 10.0 They should add some ice for a better effect.
    2. Kraengis

      Kraengis's galactic assets

      Thanks man! Insane how much time it takes to try all possibles details configurations. For now I'm about 50% done with it
    3. Kraengis

      4 Bit Radio-Kit User Manual

      It's somewhat similar to your 13 bit transceiver but over-engineered for the sake of modularity so that using the same modules, a system sending 4 - 8 - 16 - 32 bits or even more can be built and a 8 bit system can also accept a 4 bit for for example.
    4. Kraengis

      Kraengis's galactic assets

      Hi guys! I've built already a few ships and systems all centered around a common theme/timeline that I'd to show off and expand in the future. I didn't play for a few months but I'm slowly coming back to the game. I don't plan building around one build technique as I'd like to improve myself...
    5. Kraengis

      SF Thunderbolt 2019-02-24

      Light fighter with homing missiles. While pretty weak because it's tiny, with it's speed and agility it can, in a squadron of 10, bully up to a 10k mass ship while avoiding incoming shots. The 2 missiles tubes are a straight line, so it's easy to refit the ship for other weapons or equipment...
    6. Kraengis

      SF Cargo transporter and container 2019-02-24

      It's a kit with a cargo container (MT58-25) and a transporter to carry it between cargo/trade ships and stations. The container has 2 cargo modules, one with 58k space that fills the bottom and a secondary one with 25k space that fills the top. That space separation allows a better modularity...
    7. Kraengis

      Artificial Planet (Station) Development

      Looks nice! But what about cubic planets, did someone ever try to make one? I'd imagine it would be hard to make it look right but at least there would be no problems with gravity.
    8. Kraengis

      Shield bypassing 2.0

      Interesting. To add to your suggestion, I'd say that there need a "rebooting" time if shields were to be completelly overwhelmed by a shot from a very high damage weapon like you said that would make a huge energy consumpsion spike. It will give a chance for fighters to really damage a frigate...
    9. Kraengis

      Player/Faction Reputations

      It could work well if Starmade was an offline/pve only game. As Sachys said it would most probably be exploited until there is a need to direct moderation by server's admins or something. Players to players interactions shouldn't be bound to some fixed rules since there will always be an...
    10. Kraengis

      Area of Effect Broadcaster

      Why not then make it so that these effects decrease with distance? Let's say at 200m it's 100% but then for every 50/25m it decrease by 10%. That way it won't be possible to have 100% of each effect from several ships that have these chambers (unless of course they're all really close to each...
    11. Kraengis

      My Semi Annual yawn.

      When the game doesn't aft f4 itself.
    12. Kraengis

      That's actually a fun idea! Like it's an ambulance for emergency repairs, I might try this. For...

      That's actually a fun idea! Like it's an ambulance for emergency repairs, I might try this. For the mining version there will be ship that will look like the Ixtlilton but a bit bigger.
    13. Kraengis

      SFRU Ixtlilton 2018-08-29

      Compact and agile repair drone that comes with it's dock (a template). It has a small access door in the back if it needs to be piloted manually. Beside the astrotech module all others systems are fairly basic. The dock template has on the back exposed logic that can be linked to a shipyard...
    14. Kraengis

      Astronaut & Voxel Size

      Nah, size is fine. If blocks were 0.5m instead of 1m it would take 8 more time to build anything. And for most ships exterior the amount of details is enough. Your suggestion concern interiors, for that we need instead way, way more decor blocks with specific shapes like the console. Adding...
    15. Kraengis

      SFRU 150PK 2018-08-28

      This is a kit that include everything you need to build a power system on a outpost or medium sized ship. It has a kinda industrial, SFRU style (a faction I'm building). The kit include : - 1 tokamak with 4 plasma colors variations (151000 e/s) - 8 chambers structures (for each kind...
    16. Kraengis

      Galaxy Visual Suggestions

      That would be awesome, and when getting really close to them the view start to distord like it would IRL (theorically ;)). It would givess a really exotic feeling like if you're in a place that's apprehendable for the human mind. It may be a pain in the ass to code a shader like that thought...
    17. Kraengis

      Shipyard beauty!

      Interesting design thought a little bit too bright, but that's just my personal taste. Still exellent work! Will you publish it in the CC? Thanks! I will put it in the CC, for now I'm about 30-40% done with it. I think I'll can finish it in about 10 days
    18. Kraengis

      Shipyard beauty!

      Thanks man, glad you like it! The detailing of structure beams/conduit is really cool! It gives a complex industrial look. Do you have a pic of the inside of the dock?
    19. Kraengis

      Shipyard beauty!

      First detailled station with a shipyard, with 2 enclosed docks that uses a radio to ID the ship. WIP
    20. Kraengis

      CYBERSPACE SHIPYARDS

      Looking really nice here! Kudos to you for working with teal as hull color, I find it hard to use it as main tint. I'll check the BP once it's finished!