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    1. Cluwne

      Make there be a defense chamber upgrade for shields specifically for stations

      In addition, Schine could pull their heads out of their asses and add a "reinforced" mode to stations like what EVE Online has - a unique form of defense, exclusive to stations and possibly deployables. That way defenders at least have a chance to put together a fleet and have a fight before...
    2. Cluwne

      Quality of Life stuff 8.2018

      Seems like increased tractor beam range, maybe with a bit of falloff too, would solve this balance issue rather nicely.
    3. Cluwne

      Jump Drive into Hyperspace Drive

      I sort of agree with "no steering" clause. It helps balance this mode of transportation. Regarding the challenge, there's really no reason to introduce one. With stellar phenomena (hopefully), NPC and player interdiction there will be plenty of stuff to drop you into realspace already. It will...
    4. Cluwne

      Salvager as a weapon

      Lasers's a laser, whether it is used as weapon to melt ship hulls, or for cutting space rocks into smaller pieces for easy processing. The way salvage beam works makes me think it's some sort of atomizer+tractor beam combo - energy beam weakens molecular bonds while the tractor beam sucks up the...
    5. Cluwne

      Acid Model for Salvage Beams

      In that case you just use a smaller salvager that only removes single block per tick. I wouldn't mind a thorough overhaul of the salvage system though. Like replacing "salvage" with "mining" for starters. Whenever do we actually salvage anything? It's not like we have derelicts (yet) to gobble...
    6. Cluwne

      Acid Model for Salvage Beams

      IIRC the acid damage model was originally made to lighten the load from dozens of blocks getting turned into space dust in less than a second. Common sense tells me that this would also help with 381e92 outputs melting the server every time you use that array. With single-output humongous...
    7. Cluwne

      Quality of Life stuff 8.2018

      This might come as a surprise, but speed is one of the ways to tank damage, in this case by avoiding it. Shocking, I know. Like it or not, slowpoke, but it has as much right to exist as any other way, like armor, shields, stealth and PD for missiles. You're literally saying "I can't come up with...
    8. Cluwne

      StarMade v0.201.126 - Weapon Update

      After years of endless alpha without a hope of release, of overhauling same systems over and over until NOTHING is working as it should, after losing and finding The Vision™ of this game many a time, you'd have to be an utter pea-brained idiot to have any faith in these developers. Granted...
    9. Cluwne

      Weapon Stream Q&A

      I'm not sure about hyperdrives being quicker. I guess skipping the charge-jump-rinse & repeat might make it quicker. Yeah, but there isn't a single mention of a simpler way to do it, aka FTL that can be interrupted. To make this whole interdiction game work hyperdrives should be the go-to for...
    10. Cluwne

      Weapon Stream Q&A

      Slabs, wedges and vents, man. Maybe some exotic rail sorcery involving doors. Christ on a crutch, just add hyperdrive already. A non-instant FTL with no range limitation that doesn't teleport you, but essentially stops your ship from affecting the universe, as well as being rendered and...
    11. Cluwne

      Make volley fire focused

      I'd rather have two separate per-weapon selectors for volley/sequential and converging/parallel fire. I'm also kinda bummed beams can't use sequential fire mode. I may not use it, but I sure would be glad I can if I want to. *cough*salvage beams*cough*
    12. Cluwne

      Help with effects 2.0

      Weapon update was supposed to bring the damage types with it. Electromagnetic, kinetic and heat. It was also supposed to make certain blocks and mechanics vulnerable to certain type, case in point - shields and EM damage. Weapon tertiaries are supposed to shift weapon's damage towards certain...
    13. Cluwne

      Unlock all block types in hotbar

      Actually, you can just hit "T" in default hotkey configuration to bring up the shape selection.
    14. Cluwne

      Keypads

      I suppose interactive display elements and display programming is better than nothing. In that case I would appreciate if display's display side couldn't be used to access the block, so you wouldn't accidentally open up it's menu if you miss the button. Two things I would like to see if Schine...
    15. Cluwne

      Keypads

      So basically you want a system that allows custom-built GUI, is that right? Because being able to wire most of ship's logic to a single terminal with said GUI and have it be all neatly laid out, with buttons, indicators, labels and text fields that interact with display blocks would be freaking...
    16. Cluwne

      Turn down salvage beam intensity a smidge...

      Camera sitting in the middle of an array makes for easy aiming, or at least it used to... On a related note, I would love to have an option to make a wide latch-on salvage beam as the single-output low-profile alternative to big-ass waffle arrays that blind people.
    17. Cluwne

      StarMade v0.201.126 - Weapon Update

      I was talking more about test cubes being made of asteroid rock, perhaps even with strata of differently-colored rocks for prettiness or at-a-glance depth measurement. 'Roid rock is a stand-in for system blocks, throw a layer of armor on the sides and you have a decent target to measure the...
    18. Cluwne

      StarMade v0.201.126 - Weapon Update

      Friendly reminder: Hull is now armor, which means your hull test cubes now have some tough armor from their sheer size. You might want to test the block destruction or acid pattern on something more... soft, like asteroid rock for example.
    19. Cluwne

      StarMade v0.201.126 - Weapon Update

      Hold the friggin' phone. Does it imply that the cannon and missile mines aren't really mines? Because that sounds awfully similar to "deployable sentry turrets", which is great. Also it's unclear whether or not the mod blocks are needed for a "simple" mine. And if you think a "simple" mine...
    20. Cluwne

      AI QoL Changes

      Is that the smell of double standards and generally being full of shit I smell? Yep, it is. Worrying about who puts what in their name or avatar is a sign of being shallow an petty. You just implied that it's okay to treat people based on their name and not what they're actually saying. Is it...