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      Suggestions for my WIP Carrier?

      I've been working on this for a while and have ended up in a sort of rut: -I don't know what turrets to put on it, there is room for 12 -I don't know what systems to put on it -It is made entirely out of advanced armour (I don't know how I feel about this) -How should I make it more visually...
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      WIP: Unclassed Hangar- Centric design

      They would definitely look cool that way... I didn't want to leave a blank grey space, so I just did whatever. Maybe if I feel like building and connecting the same logic circuit 16 times I'l make them split. There's room (doors y=30, ship y=65)
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      A Manifesto on the Relationship Between Fighters, Titans and AI

      The thing is, we are still left with a binary: either the biggest, tankiest, hardest- hitting capital ships, or the fastest, smallest, most accurate bombers/ fighters. Personally, I favor medium- sized ships, like The Millenium Falcon. Going with the Star Wars analogy, It had a role in the Death...
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      WIP: Unclassed Hangar- Centric design

      This definitely gives me some ideas. I was also thinking that I could put a massive weapon system in the front ( to either side of the bridge), maybe dual beams (like in Ender's Game) or a torpedo bay. I'l go take a look at some more of your designs now.
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      WIP: Unclassed Hangar- Centric design

      Working name: Stingray Here's my first large scale build, and my second build ever, 30+ hours in: This is still in it's early stages, and all suggestions are welcome. The turrets are currently beams on sides, and cannons in the middle. The doors and forcefields are logic-...