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    1. xira666

      "What If" StarMade Unofficial Trailer

      If you can do more than one of these....on schedule...you could get paid for this stuff:D
    2. xira666

      The ultimate drone R&D thread

      Did some logik work to get a working drone input sorter and exit queue...It all works right, the problem is loading the drones to their respective pickup rail units (and the horrible, horrible pathfinding bug that has drones detect pickup rails as collision objects, making large drones...
    3. xira666

      Ghost docking and pickup rail collision detection triggering?

      What I mean is that I managed to conquer the problem of the drones spinning in place (It is an area-pickup point FYI, just not big enough to overcome the collision detection problem). But, even having them come into contact with the pickup point, they don't actually dock...they only *appear* to...
    4. xira666

      Ghost docking and pickup rail collision detection triggering?

      ...AI piloted drones, or fighters, or ships that are to dock with a mothership carrier...Currently are detecting pickup rails as collide objects, rather than ignoring them. This causes them to flip around constantly. They can't actually collide with the rails, but they think they can, so they...
    5. xira666

      Please make pull-beams also pull you to them. Or make magnet effect.

      So I can make limpet mines!
    6. xira666

      Ghost docking and pickup rail collision detection triggering?

      Almost got my drone fighter light carrier working...Everything 'works' the way it should, except for the docking. First, WTF are drones collision-detecting on pickup and shootout rails? That's....insane. Especially since they *MUST* be right next to the pickup point! Wouldn't surprise me if the...