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    1. S

      Soooo question here.

      was going to ask about the ai one but I just found it
    2. S

      Soooo question here.

      Did I miss something some update news or something? The Piercing effect modules and such aren't in the block list in creative anymore. I'm just wondering if that's the case, or its a bug. Or are some blocks only available in the purchased version now?
    3. S

      Faction ships

      Devs make it happen XD
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      Faction ships

      I see ships spawn for AI factions in the game, but I always wondered, is it possible for you to have ships spawn for player actions? for example if you have sector territory, then the game auto spawns in a few designated ships to patrol said sector cluster *player factions ** Forum wouldn't let...
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      Need help with the building camera

      Well.... Its only about 5-10% done (Pretty much only the bridge is completed and just started working on part of the hull.) Been trying to make my ships look less like junk and more detailed then I used to build like refined corners and such. The bridge itself is over 43k blocks and holds 7.5m...
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      Need help with the building camera

      You do realise when I say "Build mode" I mean the one while in the core Okay here we go.... Some reason the Game randomly locks said camera
    7. S

      Need help with the building camera

      I swear when a ship is fighter size its okay but when it comes to larger ships such as Cruisers, battleships etc the build cam gets annoying due to it focused on one spot and the camera orbits around said spot. Imagine a sphere, and a dot in the exact center of the sphere that dot is the focus...
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      Question on Missile Launchers

      I was planning to have Vertical Firing Missiles, I could of sworn it was possible, just need confirmation and the System combination. I was planning something like this :3 And would it be a good idea or bad idea to have VLSs on a Dreadnought? What are the pros and cons of it being the ship's...
    9. S

      Defensive computer effects

      Though I must admit a "Boss" Battle vs a Dreadnought near a Black hole/Star Seems good on paper XD
    10. S

      Defensive computer effects

      Though I would think it be slightly redundant to give a Combat orientated Dreadnought the ability to go near black holes.....
    11. S

      A Question or two that need answering. (No rush XD)

      After I build the Dreadnought (Will take a while) I was planning on making special "Auxiliary Ships" that can attach to the sides of the Dreadnought and increase the firepower of the Dreadnought and/or Provide extra power/shields. if I go the weapons route (I'll probably make both the attack and...
    12. S

      Defensive computer effects

      :3 Thats what I was planning to do XD
    13. S

      Defensive computer effects

      This is pretty much my first time using them, so I guess I should ask for tips? XD I was planning to add defensive modules: Ion Piercing Stop <------Not sure if this would be much use :3 Emp Rest I didn't see any point in doing as its a Titan/Dreadnought Sized ship so I wouldn't think...
    14. S

      Questions on turrets

      I'm fully aware of a titan/dreadnought (whatever people call them these days) has horrible turn rate, and its main weapons are slated for being turrets Albeit being massive for anti Capital ship/Space Station Combat. Anti fighter Turrets will be "High angle" turrets to maximize Area coverage and...
    15. S

      Turret Blueprint placement

      So is the ability to place blueprints directly on rail docks a thing now or is it not implemented? Because otherwise it would be a pain to put down turrets for a Titan/Dreadnought.
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      Questions on turrets

      Would something like this be viable? Of course the turret itself will be armored too, but you get the picture. Hypothetically for me is splash damage would get at least partially absorbed by that ring around turret reducing damage to the turret itself and making it harder to go after the rail...
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      Carrier Hanger bay help

      Is there any videos or other visual that shows how to properly make a hanger that launches AI Fighters or something? A ship I'm currently building is planned to have hangers but of course this is my first time making a "Aviation Dreadnought" Not saying its a "Dreadnought Carrier" as it won't...
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      Questions on turrets

      I already had plans on having multiple (Massive) Power cores, all in "L" Shapes, Although I might add corridors and stuff Power gen, power capacity shields capacity, shield gen would take About 90% of the inside of the ship , about lets say 70% of that is Power. (Please note that the Power...
    19. S

      Questions on turrets

      I'm building a main line Battleship/Dreadnought that is the main type of ship of my fleet, but I need help on choosing what setups I should use. This Ship is planned to have massive Anti fighter Suite, anti Star base/Capital ship Suites and deal massive damage via said Suites. However whenever I...
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      Turret placement help needed <---Moderator, can you close this?

      Um... mod can you close this thread?