Search results

    1. T

      Cubical planets are better and I can explain why

      No. There's no guarantee when it'll happen and it's already been years. For all we know the team has abandoned the project. And if it's going to take this long for them to come out with a new type of planet and it sucks, what do you think are the chances they're going to change it again within...
    2. T

      Rejected Cubic Planets

      I also think it would be great if spherical planets worked, but they don't. Everything we see tells us that cubical planets are better in every way but one: 1.) I WANT spheres I want the game to run well. I want planets to lag less. I want my computer to be able to visit a planet without...
    3. T

      Cubical planets are better and I can explain why

      The idea to make planets into dodecahedrons was brilliant, and they certainly catch your eye. But they don't really seem to work very well. They look rounder than a cube, but they still don't look round. Instead, they're just adding pentagons to a game about squares and cubes. It might be nice...
    4. T

      Planets cant be damaged from space.

      I like the OP's idea. It can provide a cheap defense to get started, giving someone more time to build a real defense.
    5. T

      Ship got deleted during construction

      I didn't find it in the bug tracker, but I can't find a decent way to search it. I didn't find anything similar in Google. I tested it and it happened the same way again, so I submitted a bug report: http://phab.starma.de/T648?workflow=create What category should I put it in? edit: nevermind...
    6. T

      Ship got deleted during construction

      No, it isn't there. The project was discontinued, all blocks deleted, and the ship hologram re-loaded. I did try restarting it and it took only from the blocks I had brought, and it failed to construct the ship past about 10%. When I removed it from the queue and cancelled the order, all I got...
    7. T

      Putting Humpty Dumpy Back Together?

      There is likely a setting somewhere hidden deep within a configuration file that will fix it. Another possibility might be deconstructing and reconstructing it in a shipyard, though I don't know if you can make a station inside a shipyard. One final possibility I can think of (if you're in...
    8. T

      Shop information.

      You can produce any of the blocks you need at a factory, just go salvaging for raw materials and refine everything in capsule refineries. You can also just go to more shops. With some exploration around your home system you'll find more than show on your map. I'm up to 15 or so shops in my home...
    9. T

      Ship got deleted during construction

      I put in a blueprint to construct a ship and had assembled almost all of the materials needed at the site. After putting the build order to work, the ship construction paused at about 90% completion and I realized I'd missed a few things. I left the area to get the items but when I came back...
    10. T

      ship got deleted during construction

      I put in a blueprint to construct a ship and had assembled almost all of the materials needed at the site. After putting the build order to work, the ship construction paused at about 90% completion and I realized I'd missed a few things. I left the area to get the items but when I came back...
    11. T

      Hit point balance and applying damage to cores

      Alright, I see what you guys are saying. Perhaps a better fix for all this would be to put less armor on the Isanths.
    12. T

      Planets!

      I think planets could stay as dodecahedrons and be made bigger without causing lag. The whole thing doesn't need to be loaded at once.
    13. T

      Hit point balance and applying damage to cores

      You can't torch the core. They are invincible until the rest of the ship goes down. Part of my suggestion was to allow the core to soak up damage to the ship if it gets hit. I was shooting the turret cores repeatedly and it did nothing, I had to basically remove every block in the structure just...
    14. T

      Hit point balance and applying damage to cores

      I see that, I misinterpreted the announcement video. It'd be nice to have more options for capturing ships intact but I was actually just trying to win the fight. The AI ship's internals were devastated, its weapons and shields were long gone. I couldn't shoot out most of its thrusters because...
    15. T

      Hitpoints rework

      I'm the first to both agree the HP system needs work and that your suggestion is a good idea (in the poll). Sad. While I wouldn't say your suggestion has all the answers, it's pretty clear to me that there is still a lot of work to be done on the HP system. It's a lot better than before, but...
    16. T

      Night washed out instead of dark

      Yes, I had to update Java to 64 bit in order to make Starmade work, and I just installed the card fresh with the most up to date drivers straight from NVidia.
    17. T

      Night washed out instead of dark

      I am running Windows 7 Ultimate 64-bit with an Intel Xeon W3520 quad core processor. My graphics card is a GeForce GTX 970 with 4GB video memory. Fullscreen, Bloom effect is off, block light quality is 48, simple lighting is off, view distance 750, vert-sync off. I noticed just now when I...
    18. T

      Hit point balance and applying damage to cores

      I noticed that in combat when I'm destroying an enemy ship, I have to pretty much obliterate the thing before I make a sizable dent in the ship's hit points. When fighting AI enemies, there will often be little left other than an armor shell, but it still won't overheat even though it's...
    19. T

      Night washed out instead of dark

      When the sun goes down on the planet, or when I'm on the dark side of an asteroid, or even in the poorly lit parts of my station, all of the textures become washed out. At first things darken normally, but after reaching about half darkness things suddenly start diminishing toward light gray...