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    1. Kingofanime

      AI vs fighters

      I agree with everything in the first post. When manually firing a 1000 block weapon I have trouble killing an isanth in any reasonable amount of time. I remember being able to kill them much quicker with much smaller weapons in the past. I feel like I ask myself this same question everyday...
    2. Kingofanime

      Weapons Testing Results

      I made a discovery recently. An "Isanth C/-" under AI control does not use all of it's weapons outputs. You can tell by watching it's power consumption. It seems to only fire the weapons on one side of the ship. At first I thought this was because the ship had it's 4 outputs split onto 2 cannon...
    3. Kingofanime

      Weapon Stream Q&A

      Making armor more resistant to beams doesn't help my shields when I'm being shot by B/- or B/M. I tend to make shield tanks over armor tanks, and I can tank cannon shots all day, but beam types drop my whole shield in seconds. I also have heat damage defense chambers. My ship that has 123,000...
    4. Kingofanime

      Weapons Testing Results

      Here are some more weapons testing results from today. This time I spawned an old timey cross-shaped cloak stick, and used it's perma-cloaking abilities to observe the ai ships fighting each other. B/- ISANTH vs C/- ISANTH -cannon ship overheated. It lost a lot of armor too. -beam ship had 3...
    5. Kingofanime

      Weapons Testing Results

      I hope you're on to something because when firing homing missiles at stationary targets with no ai, my accuracy was not 100%. roughly 5% to 10% of the missiles would wildly swerve off to the side right before impact. It was confusing and it left me looking around to try to figure out where my...
    6. Kingofanime

      Weapons Testing Results

      I've built up a collection of ship shells over a long period of time, and now that the weapons update is out I've been filling them in. I've been testing these new ships and weapons and figured I might as well post my results, for whoever the heck cares to know. DEFENSE... Beam Weapons...
    7. Kingofanime

      StarMade v0.201.126 - Weapon Update

      I just one shot a faction module block with my laser pistol. They're a little squishier than they use to be.
    8. Kingofanime

      Organize blueprints into folders

      When I push "U" to view my blueprint list, it is a big list. I wish I could create folders to organize them. My soul grows weary of scrolling through a long list of carefully crafted ship names.
    9. Kingofanime

      StarMade v0.201.126 - Weapon Update

      still testing weapons... I just thought I should mention that I forget to take power usage into account. I had been testing with equal sized weapons. But it turns out that 4 beam modules use the same amount of power as 5 cannon modules. these are the stats for equal power usage. 5 cannon...
    10. Kingofanime

      StarMade v0.201.126 - Weapon Update

      6303 beam damage reduced to 40% is 2521, if I divide that by half to account for is downtime of 50% it's 1260 dps at max range which makes it do 75% of the damage of a cannon at max range. Using the same math, it's 187% of the damage of a canon at close range. And if I completely ignore the...
    11. Kingofanime

      StarMade v0.201.126 - Weapon Update

      Are these damage value correct??? an 84 block cannon does 1680 dps an 84 block beam weapon does 6303 dps (I have no idea why it says 126 dps at the top?????) And if I made it an arc beam cannon (beam/missile), it's 10,504 dps, and it completely out performs a cannon/cannon weapon)
    12. Kingofanime

      Universe Patch Brainstorming: Incentives Against Turtling?

      I'm gonna throw some random ideas out... - when a player faction owns a sector, free space stations magically appear out of thin air to populate the sector slowly over time. - homebase is only vulnerable to other players who have an equal or similar net worth to yourself. Invincible to...
    13. Kingofanime

      Universe Patch Brainstorming: Incentives Against Turtling?

      What if we just did something simple like, remove homebase invulnerability and give your homebase a x10 shield capacity and regen multiplier instead? Make it hard to kill like a planet core. That would protect big bases from small things. Then add some kind of illusion/cloaking abiltiy for...
    14. Kingofanime

      Shield problems

      From my recent lurkings I have heard the following things... 1. shields do not recharge under fire 2. you're better off maximizing shield capacity as a result 3. there are new rules forcing you to have a minimum amount of recharge per capacity It seems to me like the whole system would be a...
    15. Kingofanime

      Single Player World Fails to Load

      I'm curious... and could be wrong... but do you guys use the "exit to main menu" or "exit to desktop" button? Because I've had worlds corrupt in the past, and I use to use the "exit to desktop button". I stopped using it, because it works too fast, it closes instantly. Where as, "exit to main...
    16. Kingofanime

      ship porn

      I hadn't played starmade for a few months, but then I saw a picture of someone using water walls for a hanger door... that inspired me to want to build something. It is currently an empty shell with no turrets, and I am working on the interior.
    17. Kingofanime

      Power System Overhaul Proposal

      The low-hp/low-mass filler block that you mentioned... I think it would be really convenient if build mode had a check box to make that block visible/invisible. It would be like shining an x-ray on your ship and easily seeing where the systems are located. Also, you will need a way to prevent a...
    18. Kingofanime

      Harmony - Hanger Logic Systems Added

      New logic systems have been added. Logic Systems include... -New hanger doors on rail rotators. (no more plex door) -Automatic shuttle launch and pickup point system. There is a wireless button in each shuttle for launching. The hanger doors will automatically open when launching and...
    19. Kingofanime

      Kingofanime's Ships

      Thanks, it's actually the first ship I ever built by starting out with a mini-model.
    20. Kingofanime

      Kingofanime's Ships

      Harmony ship is now on community content... Harmony Ship Link