can confirm it happening on my server as well. seems to affect ships over 190m long with anything docked to them.
brushing ships close together seems to trigger it within say 10-20 meters. this radius seems to rise the bigger the ships involved.
Ok I've started noticing some segment load fail happening on my server when playing with multiple players.
What happens is after say 5 minutes of play blocks stop loading in for certain clients and once they stop they never resume loading in.
as a result we get big gaps in ships and eventually...
I think its to do with the weapon synch between sectors. having random projectile spread and also allowing shooting to synch properly across sectors must be annoying.
when our sector to sector projectiles got fixed it removed the bullet spread from guns so as to not have them de-synch, not sure...
looks like a dev fix is out for the docking bug guys
Thanks for the hard work schema, we may complain but only because we love the game, dont listen to the entitled haters who think they can code but do nothing :D
I like this idea. a more refined idea would be to make it so that blocks glow with recent damage and get brighter the more damaged they are eventually evapourating into nothing.
if the damage stops happening they cool down and instead show cracks from the sustained damage.
or as an...
the minimum docking size was too big before the last update now its just massive. I was using the single docking modules as part of an internal fast transit system inside my ship. now thats totally broken not just because everything got undocked but because the new size is just so massive. :<...
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