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    1. robertkor

      Bio - Organic Armor

      what if we introduce a "creep" block that spreads out from the placing point over a course of time. when the blocks are destroyed they grow back over time as well. this would allow people to "grow" ships and armor
    2. robertkor

      Contest: Recreate a seal.

      Hello fellow starmade players Ive decided to attempt to start a contest in the hopes of making up for my own inadequacies as a starmade player. The contest is as follows and will last for one week exactly (as of the posting of this) 1. to recreate the following circular seal in starmade not...
    3. robertkor

      FSU Battlecruiser- Athena Class

      FSU's shipyards are currently working on a new battlecruiser immages will be posted when i get homw from work. this ship is still a work in progress.
    4. robertkor

      FSU Panda Ops.

      We are FSU, we F**k S**t Up. (pandas are not nessesary.) we are a group of gamers who have played games together for over 4 years ranging from FPS like Cod, Combat arms, Ava, Battlefield. and our personal favorate DayZ weve played games like Guild wars, Vindictus, Guild wars 2...
    5. robertkor

      how do you build ships?

      how do you build ships! do yuo do a frame then do subsystems and coat it in hull to acheive a specific look or do you wing it and see what you get? personaly i build a hard core room with minor shielding to protect myself while building then i build a frame out of grey or white hull...
    6. robertkor

      semi realistic texture pack?

      anyone seen or started working on a more realistic looking texture pack?
    7. robertkor

      FSU ship Catigorization

      due to the lack of what i want to class ships i havce decided to create a guide for myself and others hopefully as to a decent "not too big" way of classing ships and the role they play in the game, FSU Classifications we class ships based on the role its meant to perform Fighters -...
    8. robertkor

      Hull Colors

      would be epic to have aditional hull and hardened hull armor because theres no way to make as many colors as we possibly could, this would open up a new world to ship colors and decorations like teal, dark blue, crimson, "caution" yellow/black stripes, diferent variatings of color both...
    9. robertkor

      blocks not visible

      as many people know ive been working on a massive several km long ship, however i seem to have a major gamebreaker :( when i place blocks near the front of the ship a few blocks apear but then after a few blocks the blocks go invisible and can not be seen anyone know why this would be?
    10. robertkor

      Weapon ideas

      been looking for ways to make the game more varried in terms of combat since its pretty much "whoever has the bigger amc wins" proton beam - Beam weapon that deals increased damage to shields but less effective on hull armor Kinetic energy weapon - rapid fire projectile weapon deals...
    11. robertkor

      FSU Shipyards

      Currently working on a few designs including the 2.5km long Knight hammer class pics inbound fisrt ship off the line is the Visari class heavy fighter, next on the board is the Vapor Mk I stealth fighter complete with cloaking, jamming quad guns and 2 missile launchers as well as 20...