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    1. alexsanderr

      Shield Chambers

      Can anyone help me understand exactly what the shield hotspots are and how they work. They are supposedly shield resistance bonuses based on what type of damage (fast or slow, constant or alpha, and what exactly decides alpha vs fast). Thanks in advance!
    2. alexsanderr

      Larger 3d Model importer?

      I'm trying to make a larger station, roughly 4km long is there another tool or an updated binvox/smedit to be able to import such larger blueprints(binvox last i used was limited to 1x1x1km). Thanks for your time!
    3. alexsanderr

      Logic with spawned blueprints

      It seems that whenever I spawn a copy of my ship, the logic clocks I had running stop and I have to restart it. Is there a way around this. Thanks for any help
    4. alexsanderr

      Carrier logic help

      Hey guys I've trying this for y hours and its now very early in the morning. I have a underbelly hangar door into my hangar. I would like for the shuttles to fly in, get picked up, move straight up(this is as far as i got), then move forward again, then move to the side and finally move back...
    5. alexsanderr

      Faction Research and Tech Mechanics

      Not sure if its been suggested yet, but with the coming release of npc factions I think now would be a great time to talk about this. A faction would be able to hire/assign npc scientists to preform research. Over time, and with bonuses from certain systems in the faction's claimed space(blue...
    6. alexsanderr

      Looking for input on my first ship

      Hey guys I've hit a creative block here and I nothing I seem to do, detail wise, do I end up liking. The only things I do like are the black,blue, and ice coloring in the front, the three blue stripes, the basic shape, and the general black black/blue color scheme. All the gray, white, hazard...